Popular Culture in Social Media & Online Games: Between Morality, Fear, and Expectations from Families and Schools

Authors

  • Hidar Amaruddin Doctoral Program at Primary Education, Faculty of Education and Psychology, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia & Lecturer at Elementary Teacher Education, Faculty of Education, Universitas Nahdlatul Ulama Yogyakarta, Jl. Ringroad Barat, Dowangan, Banyuraden, Kec. Gamping, Kabupaten Sleman, Daerah Istimewa Yogyakarta
  • Achmad Dardiri Education Policy, Philosophy and Sociology of Education, Faculty of Education and Psychology, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia
  • Ariefa Efianingrum Education Policy, Philosophy and Sociology of Education, Faculty of Education and Psychology, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia
  • Sutiyono Sutiyono Doctoral Program in Educational Sciences, Graduate School, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia

DOI:

https://doi.org/10.15503/jecs2024.2.617.632

Keywords:

pop culture, social media, online games, fear, expectations

Abstract

Aim. This article aims to present the meanings given by families and schools in viewing popular culture in social media and online games, and the implications for children. Important questions in this study include the relevance of educational values, concerns, fears and hopes of families and schools in viewing popular culture today.

Methods. Phenomenology to explore how families and schools interpret the presence of popular culture in children's lives.

Results. Families and schools agree that compared to the positive benefits, popular culture has more negative effects on children. Concerns related to children's imitation nature, such as imitating various popular content on social media and online games and practising them in the real world. Families and schools fear of negative popular content will appear algorithmically and randomly on children's social media or online game homepages. All parties hope that the Indonesian government has the firmness to limit the intensity of use and the type of content consumed by children.

Conclusion. Popular culture is inseparable from children's lives today, as social media and online games have become new spaces for them. Despite knowing this, families and schools still suffer from worry and fear of the negative effects of popular culture on children. The control exercised by families and schools still provides a gap for negative popular culture to enter when children operate social media and online games. Therefore, moral teachings are needed for families and schools to ask the government to be actively involved in limiting children's consumption of popular culture. 

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Author Biographies

  • Hidar Amaruddin, Doctoral Program at Primary Education, Faculty of Education and Psychology, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia & Lecturer at Elementary Teacher Education, Faculty of Education, Universitas Nahdlatul Ulama Yogyakarta, Jl. Ringroad Barat, Dowangan, Banyuraden, Kec. Gamping, Kabupaten Sleman, Daerah Istimewa Yogyakarta

    Hidar Amaruddin. Student in the Doctoral Program in Primary Education, Faculty of Education and Psychology, Universitas Negeri Yogyakarta. Lecturer in the Elementary Teacher Education Study Program, Faculty of Education, Nahdlatul Ulama University Yogyakarta. Expertise in philosophy and sociology of primary education.

  • Achmad Dardiri, Education Policy, Philosophy and Sociology of Education, Faculty of Education and Psychology, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia

    Prof. Achmad Dardiri, M.Hum. Professor of Philosophy of Education at the Faculty of Education and Psychology, Universitas Negeri Yogyakarta. Expertise in philosophy of education.

  • Ariefa Efianingrum, Education Policy, Philosophy and Sociology of Education, Faculty of Education and Psychology, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia

    Dr. Ariefa Efianingrum, M.Si. Assoc. Prof. in the field of Sociology of Education at the Faculty of Education and Psychology, Universitas Negeri Yogyakarta. Expertise in sociology of education.

  • Sutiyono Sutiyono, Doctoral Program in Educational Sciences, Graduate School, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia

    Sutiyono, M.Pd. Student Doctoral Program in Educational Sciences, Graduate School, Universitas Negeri Yogyakarta, Jl. Colombo Yogyakarta No.1, Daerah Istimewa Yogyakarta, Indonesia. Expertise in social science and citizenship.

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Published

2024-09-25

How to Cite

Amaruddin, H. ., Dardiri, A., Efianingrum, A., & Sutiyono, S. (2024). Popular Culture in Social Media & Online Games: Between Morality, Fear, and Expectations from Families and Schools. Journal of Education Culture and Society, 15(2), 617-632. https://doi.org/10.15503/jecs2024.2.617.632