ROSENI, Emilda; MUHO, Anita. Impact of Gamification and Interactive Language Learning Platforms on Engagement and Proficiency in English Language Education. Journal of Education Culture and Society, [S. l.], v. 15, n. 2, p. 205–222, 2024. DOI: 10.15503/jecs2024.2.205.222. Disponível em: https://jecs.pl/index.php/jecs/article/view/1707. Acesso em: 22 may. 2025.